A personality
that keeps growing.
New dialogue. New interactions. Character packs and compatible custom audio, designed to live locally on the character.
Illustrative packs. No content is available for sale.
FRIGHTLINK LABS / IN DEVELOPMENT
Give your animatronics more than a script.
Give them a voice, a personality, and a reason
for guests to come closer.
FOR MANUFACTURERS. PROP BUILDERS. WORLDS WORTH BELIEVING IN.
“Is anyone in there?”
“Only the ones
who never left.”
01 / THE EXPERIENCE
The same three lines get old. A character that has something to say? That’s a reason to stay. FrightVoice is being built to turn a familiar prop into a new encounter.
Choose a guest’s line to explore the idea.
Scripted text preview. No microphone or live AI.
Illustrates the intended experience.
Only the ones
who never left.
Built around professional prerecorded audio. A character doesn’t need generative AI to feel alive.
02 / THE PLATFORM
The story shouldn’t end when the box opens. Dialogue, movement, and scene control—designed to grow with the character.
New dialogue. New interactions. Character packs and compatible custom audio, designed to live locally on the character.
Illustrative packs. No content is available for sale.
A jaw that follows the words. Motion that sells the moment. Speech and animation, designed to work as one.
Jaw motion shown in the lab. Head movement planned.
The witch whispers. The lights go out. The fog rolls in. FrightLink connectivity can turn a conversation into an event.
Voice-to-scene integration in development.
FrightVoice is in independent development by Prolific Software Solutions, the team behind FrightMaps and FrightLink. It is not available to order.
Shown in the lab
Guest speech input, character audio output, and jaw motion following live speech on existing animatronic hardware.
In development
Response selection, character packs, local playback, servo animation, trigger outputs, and FrightLink integration.
Planned
Head movement, lighting control, and optional connected experiences. These capabilities are on the roadmap.
03 / BUILT FOR THE BUILDERS
From your first bench prototype to a character on every front porch. Start with what you’re building.
YOUR CHARACTER. FRIGHTVOICE INSIDE.
Prove the experience with the full development platform and an animatronic you already make. Then work with us on an OEM implementation with only the hardware and capabilities your character needs.
Discuss an OEM projectFROM THE BENCH TO THE CHARACTER
Start with the full development platform.
Shape the dialogue, timing, and motion.
Build around what production actually needs.
OEM capabilities are in development.
04 / THE STRAIGHT ANSWERS
It’s early. Here’s what we can say today.
Not yet. FrightVoice is in development and being tested with real animatronic hardware. We’re interested in conversations with manufacturers, prop builders, and attractions that want to explore the platform.
No. FrightVoice is designed around professional prerecorded character audio. You keep the voice, personality, and performance you created while the character responds to guests. Optional connected features may add more later.
Character content is being designed to live locally for immediate playback and reliable operation. Optional connected features are planned. Specific connectivity requirements will depend on the implementation.
That’s the development goal: connect the full platform to an existing character and prove the experience before changing production. Tell us about your hardware and we’ll discuss whether it’s a good fit today.
No. The same idea can bring personality to Santas, elves, museum exhibits, retail displays, puppets, and themed entertainment. Anywhere a character meets an audience is a place to explore.
DEVELOPMENT PARTNERS WANTED
Have a character in mind? Let’s talk about what it could become.
sales@frightlink.comMANUFACTURERS · BUILDERS · ATTRACTIONSTell the FrightLink team what you’re building.